Monday, November 14, 2016

Qt on Android: how to extend and debug the Java part of your Qt application

If you develop Qt application for Android, and your applications make good use of Java code (to interface for Android native libraries for instance), it's very likely you run into the situacion of need for a good development environment of the Java side.

Qt Creator Google Test plugin

Are you already taking advantage of Google Test, Google's C++ test framework while developing applications with Qt?  Right. Aren't you? Well, you should. The good news is this plugin simplifies the integration within Qt Creator IDE.

Sunday, November 13, 2016

Qt Visual Studio Tools 2.0 Released

Developers using Visual Studio as main IDE for developing Qt applications, now have Qt Visual Studio Tools version 2.0 released and available for download.

Friday, September 9, 2016

Qt on Debian/Ubuntu: build fails, can't find -lGL error

Mmm, unable to build your Qt application on a recent install of Debian/Ubuntu? Looks like your missing some OpenGL devel libraries.

Thursday, April 14, 2016

It's a wonderful JSON world: validate it!

If you ever happen to work with JSON data, Qt (since 5.0) provides a C++ API to handle it very conveniently. But one companion tool I found essential when developing applications using JSON data is jsonlint.com

Monday, April 4, 2016

QtSerialBus: a new module in Qt 5.6 (technical preview)

Are you developing applications with Qt that target the automotive industry? Chances are that you'll need to interact/benefit from data available on a CAN bus or Modbus...

Tuesday, March 22, 2016

Qt on Android: running C++ code on Android UI thread

From BogDan Vatra, the man behind Qt creating Android apps, I found this interesting post about easily running C++ code on Android UI thread.

Monday, February 29, 2016

Qt and native libraries for Android

While developing applications for Android with Qt and Qt Creator, please be aware that Android does not support versioned shared libraries, so in case you need to build the library yourself, you may end up changing the build process a little so to avoid versioning.